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Jeffrey Heuermann, Psy.D.'s avatar

I have been trying to convince certain people how outdated and ineffective these fun and games approaches are to employee retention development. Employees who are already overwhelmed with time constraints do not want to take a mandatory 3-4 hour break for games. If they are forced to take that time, they immediately begin stressing about getting further behind on their work. They also easily and, more appropriately, perceive these games as attempts to distract them from the realization that the organization doesn’t want to make meaningful, structural changes to fix their concerns. This leads to distrust, frustration, stress, and increased resignations. Thank you for sharing your post!

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